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![]() It'll redownload all mods when the game is verified (mentioned previously). It should show the differing file on connection, unless I'm mistaken? If not, have them go to %ProgamFiles(X86)%\steam\steamapps\workshop\ and delete 108600. ![]() Then, in Steam right click Pz -> properties -> local files -> verify. Have the user go to the location of the file and manually delete it. It could very well be the content server nearest to the server or the affected client(s) is out of date, so it's pulling an incorrect mod?īut, Steam is generally a bit weird.
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